Cooldown

class Cooldown : Base, Renderable<Map<String, Any>>

Represents cooldown periods for different types of Dependabot updates.

This class allows you to configure minimum waiting periods between updates based on semantic version changes (major, minor, patch) to prevent excessive update frequency and reduce notification noise.

Types

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object Companion

Properties

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Functions

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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun render(): MutableMap<String, Any>
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open override fun toString(): String